In this tutorial I'll build a roguelike from scratch with most of the key features you'd expect: procedurally generated levels, limited vision, turn-based combat, and randomized item effects.
In the game you fight bags of trash that drop recyclables. Yeah. I have no explanation for why I chose this theme.
You can support my videos and games at:
https://www.patreon.com/thoughtquake
And read all about GDScript here:
https://docs.godotengine.org/en/3.1/getting_started/scripting/gdscript/gdscript_basics.html
All the music in this video is my own, and you can hear more here:
https://soundcloud.com/shadowbait
#roguelike #tutorial #godot
In the game you fight bags of trash that drop recyclables. Yeah. I have no explanation for why I chose this theme.
You can support my videos and games at:
https://www.patreon.com/thoughtquake
And read all about GDScript here:
https://docs.godotengine.org/en/3.1/getting_started/scripting/gdscript/gdscript_basics.html
All the music in this video is my own, and you can hear more here:
https://soundcloud.com/shadowbait
#roguelike #tutorial #godot
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