C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using DirectX (Direct3D 11) to leverage hardware acceleration.
In this video we improve we look into faster loading of image files with the DirectXTex helper library. We also implement some nicer preprocessing batch handling with a JSON parser library.
Wiki: http://wiki.planetchili.net/index.php?title=Hardware_3D_(C%2B%2B_DirectX_Graphics)_Tutorial_40
Patreon: https://www.patreon.com/planetchili
All swag: https://planetchili.net
In this video we improve we look into faster loading of image files with the DirectXTex helper library. We also implement some nicer preprocessing batch handling with a JSON parser library.
Wiki: http://wiki.planetchili.net/index.php?title=Hardware_3D_(C%2B%2B_DirectX_Graphics)_Tutorial_40
Patreon: https://www.patreon.com/planetchili
All swag: https://planetchili.net
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