How to Make a Game - Unity Beginner Tutorial - 2020 Version!

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https://game.courses/birds/

0:00 - Intro / Beg for Likes & Shares
1:26 - Installing Unity 2020
6:42 - How to Create a new Unity Game Project
8:00 - Importing art with a .unitypackage
12:24 - Creating a 2D Character with a SpriteRenderer
15:26 - Physics with Rigidbody2D
18:02 - Collisions, PolygonCollider2D, BoxCollider2D
22:43 - Backgrounds, Sprite Tiling, SortingLayers, OrderInLayer
28:39 - Animation
31:20 - Writing C# Code with Visual Studio
1:09:00 - Start and Awake
1:14:14 - Crates and GameObject Duplication
1:17:44 - FlipX, FlipY, SpriteRenderer Options and Crates
1:25:59 - Coroutines
1:30:54 - Monsters
1:40:45 - Collision Normal / Hit direction detection
1:44:09 - Clamping Position with Vector2.Distance
1:55:54 - Custom ParticleSystem Creation
2:04:20 - Boolean / bool flags
2:06:14 - Level Creation
2:10:30 - Level / Scene Progression with LevelController
2:24:47 - Cinemachine Camera Controller & TargetGroup Camera
2:32:05 - Prefabs
2:41:11 - Extensions and Thx! - "Don't forget to share" :)

Learn how to make a game in Unity3D. We'll build Angry Birds with full physics, monsters, and drag/release launching.

If you have suggestions, questions, or recommendations for extensions, drop them in a comment below!

Programmer Course: https://game.courses/programmer/

Art and Extensions: https://game.courses/birds/

Join the Group: http://unity3d.group

Patreon: https://patreon.com/unity3dcollege
Category
World Tutorials Country A - L World Tutorials Country N - T

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