We will see how to recreate the deforming snow/mud style from Red Dead Redemption 2 in 3dsmax, in Realtime! Some basic datachannel functions that can help us a lot defining the look we are looking for.
Have fun!
Files available to download: https://www.effectivetds.com/forum/viewtopic.php?f=97&t=1404
Have fun!
Files available to download: https://www.effectivetds.com/forum/viewtopic.php?f=97&t=1404
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